How can you put more words into a sign?

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How can you put more words into a sign?

Postby Supershroom » July 24th, 2014, 9:38 am

I've tried to put more words into a sign by editing the code (stringing all words with %20's between them), but they weren't shown neither in the level nor in the sign's window. I've seen signs including way much more than allowed in many levels, so how can you enlarge the capacity of a sign?
Last edited by Supershroom on August 14th, 2014, 11:00 am, edited 1 time in total.
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2 stars: (6 - 9.75) These levels are not terrible, but poor. They're too short, lack scenery or they have errors and/or bugs but it's still barely enjoyable. Again, spend more effort and try to do better. (if it's your first level that I rate two stars, it's not bad. There's a long way you can still go)

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5 stars: (15.25 - 20) These are really great levels, those which, as said, I would give more than 15 in an LDC. These suffice many high requirements, and it already goes into subtleties if you want to make them better. These levels are successful all around. Bravo.

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Re: How can you put more words into a sign?

Postby -BY » July 24th, 2014, 10:22 am

If I remember correct, it's allowing you to use more words per sign, if you're simply reducing the fonts size for said sign text. I never used this stuff for any levels of mine as I'm simply... uhm not talking all that much to the player normally.
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Re: How can you put more words into a sign?

Postby Supershroom » July 24th, 2014, 10:31 am

When outbidding the default capacity of a sign and then reading it while playing, there's still some space left free on that grey panel or however you wanna call it, and I've seen signs where this panel is almost fully covered. There must be also a way to insert more words without reducing the size.

Thanks however, for now I'll try to make it with reducing the size, though it looks a little bit worse.
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Thank you, FF.

Nan's sig! From the previous Secret Santa event!: show
Rating standards: show
1 star: (0 - 5.75 in LDC) These levels need a lot of work. They're totally un-elaborated, and/or inherently flawed due to things like cutoff or enemy spam, or they're untested and there are too many bugs gameplay-wise, in short: Many many things went wrong in such a level.

2 stars: (6 - 9.75) These levels are not terrible, but poor. They're too short, lack scenery or they have errors and/or bugs but it's still barely enjoyable. Again, spend more effort and try to do better. (if it's your first level that I rate two stars, it's not bad. There's a long way you can still go)

3 stars: (10 - 12.75) These levels are about mediocre. They may be still a little bit short, the gameplay is fine but not very original and graphics are also solid, but not breath-taking. Try to keep improving!

4 stars: (13 - 15) These levels are nice, but not the best. Effort has been put into them, there can some professionality be seen in gameplay and graphics, they're a nice experience to play, but there are still things you can do to make it even better. Try to go the extra mile!

5 stars: (15.25 - 20) These are really great levels, those which, as said, I would give more than 15 in an LDC. These suffice many high requirements, and it already goes into subtleties if you want to make them better. These levels are successful all around. Bravo.

These are just general principles I try to follow when rating. Sometimes I don't leave a further comment when rating, most times I do, if you have questions about it, feel free to ask further.
Look at this!: show
My total SM63 level experience: 2803 levels.
Total coins collected in these: 306800

The WITBLO11 Tribute


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My Level Collection: http://runouw.com/forums/viewtopic.php?f=25&t=47186

Other Important Links:
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Re: How can you put more words into a sign?

Postby ~MP3 Amplifier~ » July 24th, 2014, 11:06 am

Basically, the way people add more words than the limit onto the sign is by going into the code. You have to do it manually:

Code: Select all
|73,160,864,Hello%2C%20this%20is%20a%20test%2E|


^That's the sign there. In order to add more words you just type them in through the code, using %20 as a space and %2E as a full stop/period. If you want to add more punctuation like commas, semicolons, apostrophes etc, you can work them out by getting another sign and putting the punctuation on it then looking in the code to see what it translates as in HTML. Like here, the comma is %2C.

It's best to do it this way, some people add in words/sentences and just type it out normally, like:

Code: Select all
|73,160,864,Hello, this is a test.|


But that just causes a bug where all the words stick together on the sign, because the spaces are automatically removed from the code.

Yeah, it's actually pretty simple and it's a bit tedious at first, but you get used to it. You just have to do good playtesting if you follow this method because you might end up accidentally putting too many words on the sign, and then having it go offscreen.


EDIT: Tbh, I disagree with changing the font size. Remember you can view the designer as small, normal or large and sometimes the font size can be either too big or too small that it's unreadable on some computers/laptops. I've been faced with that before. If you have too much to say and can't fit into one sign, either put two right next to each other or to be less frustrating for the player, just try and water the sentence/paragraph down and be a bit more concise.
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Re: How can you put more words into a sign?

Postby Asterocrat » July 24th, 2014, 11:16 am

There is an easier way that doesn't require to use the code too much:

Put a sign in your level, then write as much as you can. Then add a second sign immediately after (make sure you put no other item before you put the second sign), and continue your sentence/paragraph exactly where you left off. If needed, continue in a third sign, etc... Then copy/paste your code in NotePad. Your code should end like this:

Code: Select all
|73,192,864,This%20sentence%20is%20too%20lo|73,224,864,ng%20to%20fit%20in%20one%20sign~1~1~My%20Level


All you have to do there, is get rid of the part that goes "|73,XXX,YYY," in the middle of your sentence ( so all of them except the first one)! Then you'll be left with one sign only and a full paragraph.
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Re: How can you put more words into a sign?

Postby ~MP3 Amplifier~ » July 24th, 2014, 11:22 am

Actually that method is far easier. Even I'll have to consider using that methinks.
"I treat everyone equally, depending on how much I like them." ~Me
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Re: How can you put more words into a sign?

Postby Supershroom » July 26th, 2014, 4:10 am

Thanks, it worked (duh).

Now I have an important question which I don't wanna post in the tutorial thread since there I have the last post, so:

When searching for how to make invisible tiles and checking the code of Suyo's level "The Coin Bridge", I've found two different tile-ID's:
Code: Select all
0*19*7^

and
Code: Select all
0*3*7]7^

Is there any difference between them and what is the "]" effecting?

And furthermore, how do you make foreground tiles like e.g. blue bricks "undefined" so you can go through them? I've seen this in Republic's level "Logical Forest" and I need to know for making the WITBLO11 tribute.
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Thank you, FF.

Nan's sig! From the previous Secret Santa event!: show
Rating standards: show
1 star: (0 - 5.75 in LDC) These levels need a lot of work. They're totally un-elaborated, and/or inherently flawed due to things like cutoff or enemy spam, or they're untested and there are too many bugs gameplay-wise, in short: Many many things went wrong in such a level.

2 stars: (6 - 9.75) These levels are not terrible, but poor. They're too short, lack scenery or they have errors and/or bugs but it's still barely enjoyable. Again, spend more effort and try to do better. (if it's your first level that I rate two stars, it's not bad. There's a long way you can still go)

3 stars: (10 - 12.75) These levels are about mediocre. They may be still a little bit short, the gameplay is fine but not very original and graphics are also solid, but not breath-taking. Try to keep improving!

4 stars: (13 - 15) These levels are nice, but not the best. Effort has been put into them, there can some professionality be seen in gameplay and graphics, they're a nice experience to play, but there are still things you can do to make it even better. Try to go the extra mile!

5 stars: (15.25 - 20) These are really great levels, those which, as said, I would give more than 15 in an LDC. These suffice many high requirements, and it already goes into subtleties if you want to make them better. These levels are successful all around. Bravo.

These are just general principles I try to follow when rating. Sometimes I don't leave a further comment when rating, most times I do, if you have questions about it, feel free to ask further.
Look at this!: show
My total SM63 level experience: 2803 levels.
Total coins collected in these: 306800

The WITBLO11 Tribute


A showcase of the 25 best levels of 2011, including such fantastic levels as Niveau Victorieux Galaxy, Plastic Beach, Dimension Infinity, Realm of the Heavens/Parallel Spires, and more!

My Level Collection: http://runouw.com/forums/viewtopic.php?f=25&t=47186

Other Important Links:
Last Legacy Level Designer tutorial
Eternal SM63 Medal Table
Eternal SM63 Score Table (all LDC scores available)
Top 10 Lists for LDC's (highest averages in a single judging criterion)
Runouw Votes Eternal Table
User avatar
Supershroom
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Re: How can you put more words into a sign?

Postby ~MP3 Amplifier~ » July 26th, 2014, 8:34 am

Well, invisible tiles are just 7^.
And the disabled blue bricks are 3c.

If you want to make invisible tiles/disabled blue bricks, just place down the formation of those tiles with any brick that you know the ID of (e.g. regular blue brick = 3d) then search for this ID in the code and replace those IDs with either 7^ or 3c, depending on which one you want.
"I treat everyone equally, depending on how much I like them." ~Me
The below image is a montage of my individual highest placing LDC creations, as a reminder to myself that level designing is a part of my life that I can't just leave behind

Image
I made this sig so credits to mee :amp smile:
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